Honors & Awards

Highlights achievements and recognition across research, writing, computer science, mathematics, science, and the performing arts, including national and international competitions, academic publications, and advanced coursework. Reflects interdisciplinary excellence through accomplishments ranging from AI and ADHD research, science and coding competitions, and mathematical modeling to essay writing, MUN, and choir performance.

▩ 2023 March

▩ Awarded to 2nd highest scorer within the intermediate division 

▩ Prepared 8 speeches (1 min+) in preparation of arguments and counterarguments concerning two agendas ● Displayed flexibility and impromptu skills in the quick-paced crisis committee to adapt to new situations and  counterarguments 

▩ Part of the Yale International Relations Association under Yale University

2023 - 2026

International Youth Research Paper Competition 2026 (HOBY Korea)



#6 Others

Accomplishments across computer science, AI, neuroscience, mathematics, entrepreneurship, research, music, and Model United Nations, are recognized through national and international competitions. These achievements reflect the application of technical knowledge, research, creativity, leadership, and problem-solving to challenges ranging from mental health and neuroscience to mathematical modeling and global issues.

Special Award – Presented by the President of the Green Environment Practice Headquarters, the 10th International Youth Research Paper Competition 2026 (HOBY Korea)

▩ 2026 June

▩ “Orexin-Induced Upregulation Of OX1R And BDNF Suggests An Adaptive Neuroprotective Mechanism Against Oxidative Stress”

KAIAC/KIMEA National Honor Festival

▩ 2026 February   SFS(02.06~02.07) / YISS(02.26) MS/HS KAIAC Large Group Choir Festival

▩ 2025 January

▩ Choir 

▩ Tutoring  students in singing

Semifinalist, Technovation Girls

Excellence Award, VEX Robotics Competition KAIAC Championships

▩ 2024 June

▩ A global entrepreneurship and invention competition for young women with submission from 100+ countries

▩ Built a web application that uses a flowmodoro, a type of pomodoro that uses Computer Vision to gauge your concentration levels and schedule rests accordingly, to aid students on the ADHD spectrum in their studies

Outstanding Delegate,  
Intermediate Division (Crisis Committee)

CI MUN IV

Best Delegate,  (WHO Committee)

Gold Medal, iCAN

 Yale MUNT IX




▩ 2023

▩ Awarded to highest scorer within the committee 

▩ Prepared 12 speeches (1 min +) in preparation of arguments and counterarguments concerning two agendas

▩ Approached delegates with similar views on the issue to form a bloc

▩ Negotiated with the other blocs to reach a middle ground that I formatted into a resolution

▩ Represented my bloc to present the resolution in an authoritative speech that passed the resolution

▩ 2024 August

▩ A Canada-based invention competition that received 800+ applications from 50+ countries in the year that I participated

▩ Built a web application that uses a flowmodoro, a type of pomodoro that uses Computer Vision to gauge your concentration levels and schedule rests accordingly, to aid students on the ADHD spectrum in their studies

Silver Medal, WICO

▩ 2024 September

▩ Competed against 600+ teams and went through rounds of interviews with the judges to showcase our product and secure the silver medal

▩ Built a web application that uses a flowmodoro, a type of pomodoro that uses Computer Vision to gauge your concentration levels and schedule rests accordingly, to aid students on the ADHD spectrum in their studies

Best Woman Inventor Awards, iCAN

▩ 2024 August

▩ A Canada-based invention competition that received 800+ applications from 50+ countries in the year that I participated

▩ Built a web application that uses a
flowmodoro, a type of pomodoro that uses Computer Vision to gauge your concentration levels and schedule rests accordingly, to aid students on the ADHD spectrum in their studies

ADHD Web App



Gold Medalist, KSEF International



Silver Medalist, KSEF International

▩ 2025 January

▩ Competed against students all around the world based on the creativity and execution of our product

▩ “CBT-RAG: Multi-Agentic RAG Architecture in Cognitive Behavioral Therapy”

▩ Created a Retrieval Augmented Generation (RAG) system that enhances Large Language Models (LLMs) to administer Cognitive Behavioural Therapy (CBT), which is the most widely used method of therapy for younger patients of depression or anxiety disorder

▩ Makes CBT more accessible for patients who are afraid of facing stigma surrounding mental health disorders

International Youth Research Paper Competition 2026 (HOBY Korea)

▩ 2026 January

▩ “Orexin-Induced Upregulation Of OX1R And BDNF Suggests An Adaptive Neuroprotective Mechanism Against Oxidative Stress”

▩ Glial-cell model using the lentivirus mediated Orexin overexpression showed increasing cell viability by facilitating BDNF-mediated oxygen stress resistance. This result underscores the potential for Orexin-targeted pathways to be used as therapeutic avenues for insomnia and neurodegenerative conditions due to Orexin’s role in enhancing neuronal survival and stress resilience.

High School Mathematical Contest in Modeling (HiMCM) 2005

Meritorious Awards

▩ 2026 January

▩ Top 18%, Competed against 1091 teams, 24 countries

▩ HiMCM is an international contest designed to provide high school students with the opportunity to work as team members to engage in and improve their modeling, problem solving, and writing skills. Teams apply mathematics to model, develop, and communicate a solution to a real-world problem.

Korean Computer Science League

ACSL Finalist, Senior Division

▩ 2025 May

▩ Finalist for Korean Computer Science League, a prestigious competition with a history of 45+ years 

▩ Participated in four total exams testing both programming skills and knowledge on algorithms

▩ One of 1200 out of 8,000+ competitors

KSEF 2024 National & KSEF International

Bronze Medalist, KSEF National

▩ 2025 January

▩ Competed against students all around the world based on the creativity and execution of our product

▩ “CBT-RAG: Multi-Agentic RAG Architecture in Cognitive Behavioral Therapy”

▩ Created a Retrieval Augmented Generation (RAG) system that enhances Large Language Models (LLMs) to administer Cognitive Behavioural Therapy (CBT), which is the most widely used method of therapy for younger patients of depression or anxiety disorder

▩ Makes CBT more accessible for patients who are afraid of facing stigma surrounding mental health disorders